Crowd Manager
Crowd Manager is the central menu for managing character source used to generate crowds within your scene. The system is divided into four main components:
Crowd Presets are ready-made crowd setups that let you instantly generate complete scenes with characters, layout systems, and animation settings—all in one step.
A panel used to manage source characters. Users can add, remove, or edit character sources that serve as the basis for generating crowds.
A panel for defining the type of crowd and configuring related settings, such as:
Number of characters
Placement and distribution
Behavior adjustments
The Modifier Panel is where you control the main parameters of your crowd. It provides tools to adjust how characters are generated, arranged, and displayed in the scene.
Key functions include:
Crowd Size – Set the number of characters in the crowd.
Placement & Distribution – Define how characters are positioned, arranged, or spread across the scene.
Emit Object Selection – Choose the base object or geometry that will emit the crowd.
Variation Controls – Randomize clothing colors, textures, and patterns to add diversity.
Each Crowd Node Type (Standing, Stadium, Flow Curve) may provide different parameters, depending on the layout system and its specific needs.
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